Manual mapping as with standalone emulators is always an option, however! Benefits The difference is that RetroArch begins by detecting your controller and automatically configuring it if possible. For example, this is how the OpenEMU controller configuration looks: Standalone emulators let you map each of your controls to the original controller for the emulated system. And these input systems differ widely in the way they enumerate the pad buttons. Each of these platforms have one or more input systems. RetroArch works on a lot of different platforms. The autoconfig profile with the highest score is used to map the controller. We compute a matching score for each configuration file based on these three factors. The vendor id and product id pair is often abbreviated as vid:pid. Matching is done using 3 criteria: the device name, the vendor id and the product id. Depending on your platform, these autoconfig profiles are either distributed with RetroArch or downloaded through the Online Updater. Depending on your platform, these autoconfig profiles are either distributed with RetroArch or downloaded through the Online Updater.RetroArch provides a set of configuration files for the most common controllers. Perhaps in the next update.RetroArch provides a set of configuration files for the most common controllers. Now if the author of the VICE libretto can only update it and implement a way to swap disks without the terrible tedium of creating "flipfiles" this would be the definitive way to play emulated C64 games and software. Unfortunately, you do lose a lot of compatibility with euro games that were only designed to run in PAL but at least it looks like I remember my old C64 looking like on my old CRT television in the late 1980s/early 90s. Colors are just so much more vivid and games run much smoother with that extra 10 FPS that 60 Hz affords as opposed to the 50 Hz standard of PAL. And I just want to thank Pete again for giving me the original info that changing to NTSC with the Sony palette makes the games look MUCH better than with PAL. You just have to make sure you load a C64 disk image first then the Options menu opens up with the ability to select and save your NTSC/Sony palette configuration. Just an update on this: apparently you can change to NTSC and the Sony palette within RetroArch running this core. However, if the author decides to update the Vice core and add these features it could be the way to go for c64 emulation. ![]() CRT-easymode looks magnificent with the C64 (much better than the scan line filter built into WinVice) but the inability to save your settings in the Vice 圆4 GUI and the requirement of a flipfile to change disks makes it much less preferable. One thing I vastly prefer about the Vice 圆4 libretto core is you can use any of Retroarch's shaders with it. But it did look noticeably brighter and more colorful than PAL. However, there's no way to save these settings. Then you get a very rudimentary GUI where you can change it to NTSC and select the Sony NTSC color palette. I would just download a better C64 emulator, such as the full version of VICE for SDL or Windows.You have to run the GUI for the Vice 圆4 core itself (separate from the Retroarch GUI) by pressing F10 once you've launched a C64 disk image. I tried the latest RetroArch and I didn't see any way to change to NTSC mode or another palette. Maybe there's an alternative external color palette I can configure but I'm just disappointed that my all-time favorite computer looks like ass in emulation. Btw, I do use a decent CRT shader (CRT-easymode) for Vice. But then I realized that all my other 8-bit Retroarch emus are very vivid and colorful, like the Sega & SNES cores, so that can't be the issue. Since I played all my old games on a CRT back then, and I now use a 42" big screen Vizio LCD I'm wondering if that's the issue. Wow, was I looking through the past through rose colored lenses? The color palette on the C64 looked almost unbearably dull and ugly. Recently I got the itch to play some of those classic games I first played on the C64 so I fired up my Retroarch with its libretto Vice 圆4 3.0 core and loaded up some disk images. ![]() I sold my Commodore 64 around 1991 for an Amiga 500 but the fondness for the C64 never went away. My all-time favorite gaming memories were with the C64 in the late 80s.
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